Master of Arts in Teaching (MAT)
This project consists of a game designed to serve review purposes in the ESL classroom and an accompanying paper of explanation. The paper describes the origins and uses of the game as well as a rationale based on the author's learning and teaching assumptions. These assumptions involve the relationship of the cognitive, psycho-motor, and affective domains and the usefulness of small group work for addressing the combined requisites of these three areas. The features of the game, Choices, Changes and Challenges, are discussed in detail and their utility in meeting the special needs of the ESL class are analyzed. Suggestions for modifying the game to suit different levels and circumstances are also included. The bulk of the text consists of questions based on a sample syllabus for intermediate level classes. Observations from actual class use of Choices. Changes and Challenges conclude the final segment of the paper.
Curriculum and Instruction | Education | Educational Methods | Instructional Media Design
Feder, Mark, "Choices, Changes and Challenges: A Skills-Building Game for the ESL Classroom" (1987). MA TESOL Collection. 683.